pomelo: Detailed Overview & Metrics

v2.2.7(over 4 years ago)

This package was last published over a year ago. It may not be actively maintained.The package doesn't have any types definitionsNumber of direct dependencies: 17Monthly npm downloads

Pomelo is a scalable and distributed game server framework for Node.js. It provides a set of features and tools to simplify the development of multiplayer online games. With Pomelo, you can easily handle real-time communication, manage game logic, and scale your game server to support a large number of concurrent players.

Pomelo offers a flexible and modular architecture that allows you to customize and extend its functionality based on your game's requirements. It supports various communication protocols like TCP, UDP, and WebSocket, and provides built-in support for features like room management, RPC (Remote Procedure Call), and distributed deployment.

Compared to other game server frameworks, Pomelo stands out for its performance, scalability, and ease of use. It has a vibrant community and active development, ensuring continuous improvements and updates.

Alternative game server frameworks for Node.js include Socket.IO, Colyseus, and Nakama. Each framework has its own strengths and focuses, so it's important to evaluate them based on your specific game development needs.

Alternatives:
socket.io+
ws+
engine.io+
faye-websocket+
uWebSockets.js+
sockjs+
deepstream.io+
primus+
colyseus+
nats.ws+

Tags: node.jsgameserverreal-timescalability